Bleeding Edge: Known issues, bugs, and upcoming fixes
Bleeding Edge is here, and it'due south pretty skilful, just not flawless. The 4v4 brawler pits teams of players in a small diversity of objective-based matches, with cybernetically-enhanced healers, tanks, and damage dealers from a various range of backgrounds.
The game launched recently and has a few outstanding issues and bugs the team at Ninja Theory is currently tracking to be fixed. Here'south what they're looking at so far.
- Fiddy achievement for getting 50 kills is not tracking or unlocking properly.
- DualShock 4 Wireless Controller on PC still tracks every bit an Xbox controller, and will be stock-still soon.
- Localisation (all platforms) issues will be stock-still shortly, with particular attention paid to Korean and Spanish versions.
- Lag & Stability (all platforms) problems are slated to be addressed as well.
- Unlock threescore FPS (PC). Ninja Theory will unlock the frame rates for players, but the game will always rails at lx frames per second from a server-side perspective similarly to other online fighting games.
- Fail to Connect to online services issue (Steam). Some users, particularly in Australia and China, take had issues connecting. Ninja Theory is working on a fix.
Bleeding Edge is available for $30 digitally on the Xbox Store, or as part of Xbox Game Pass' $10/mo subscription.
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On the border
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4v4 brawler
Bleeding Edge is a cyborg brawler for teams of 4 across a multifariousness of game modes and maps. Fans of games like Overwatch and Smite may find themselves right at domicile in this game, built by Ninja Theory of DmC and Hellblade fame.
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Source: https://www.windowscentral.com/bleeding-edge-known-issues-bugs-and-upcoming-fixes
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